Dedicated information for major production releases for the Cavrnus platform.
Cavrnus 2023.1.2 enhances the powerful Cavrnus Platform experience. Includes new intuitive UI for XR devices, enterprise-grade authentication methods, support for drag and drop file imports and more.
An all-new, user-friendly XR UI makes it easy to connect and create in the metaverse. Access the complete voice, video and screenshare experience. Easily find your content and quickly add it to a space. Create and share in spatial 3D in real-time.
Authenticate your way and easily integrate your preferred Single Sign-on (SSO) solution with OpenID Connect (OIDC) support. OIDC joins Cavrnus support for Multi-factor Authentication (MFA), System for Cross-domain Identity Management (SCIM), Security Assertion Markup Language (SAML), and Active Directory (AD) to empower enterprise-grade authentication, user and group access management and security.
Drag and drop 3D, image, movie and .pdf files from your desktop directly into a space. Intuitive, fast and easy for the 3D novice and the immersive expert, creating personalized metaverse experiences in Cavrnus is for everyone.
Easily add and modify materials to parts with the new material library user interface. Modify a material directly on a part. Grab a material from one part, duplicate it, modify it, and apply it to another part. Build an asset library of your favorite materials. Pick a material and quickly add it to multiple parts with updated link selector converted for material-fill mode. Achieve the exact look for your vision.
Sometimes, the fastest way to everything, everywhere all at once is to pause the world around you. The improved world pause property adds another powerful tool for creators to share information and design custom experiences.
Life-like. Human-focused. White label-ready for brands. Cavrnus 2023.1.0 powers truly unique metaverse visions at scale. This new release supercharges interaction and opens up opportunities for customized experiences, new modes of storytelling and building community.
The whole of the customer and end-user platform features can be custom branded with a logo and brand colors in the native apps, in the web portals, even in the system emails. The white label solution works cross-platform and cross device.
Create new entry points in the metaverse that connect back to your website. Now, any 3D object can be scripted to open any hyperlink of your choice. Find new ways to create CTAs and connect commerce with action and storytelling.
Discover new interactive scripts and script examples to quickly and easily bring any metaverse to life. Developers and creators will find scripts for spawn point, camera position, environment switching, change materials, a configurator script and more.
Welcome spatial awareness and reasoning with in immersive simulated experiences. New scripting functionality allows developers to add any rotation or behavior into a script.
Updates to The Cavrnus Unity Package allows developers and creators to quickly and easily set up 3D content in Unity, then convert 3D files to .holo at the press of a button. Create an easy, repeatable workflow from source to Unity to Cavrnus.
Create the scene that sets the mood you are looking for with post-processing bloom. Now, you can add any color and change the intensity of bloom lighting effects.
With depth of field, you can set the aperture of focus for the viewer. Take away distracting background visuals and tailor your key objects in the metaverse to be in clear view from certain distances or angles.
Make materials more true-to-life with animated textures which you can now configure via the new materials properties.
With Cavrnus 2023.1.0, enjoy a new user interface with more intuitive functionality and designer-focused look and feel. Get to where you need to go in a fraction of the time with a new navigation and toolbar, quick settings and more.
Get to your light and dark mode settings in a fraction of the time! Always in view and ready in the update main navigation bar.
Now, there are more ways to get to the settings you need with only one click from the navigation. Access profile settings to change profile picture, display name, location and more.
The whole of the customer and end-user platform features can be custom branded with a logo and brand colors in the native apps, in the web portals, even in the system emails. The white label solution works cross-platform on Windows, macOS, iOS, Android, Meta Quest, HTC VIVE Focus, Pico Neo, Magic Leap and more to come. A simple online manifest enables a customer to add their branded elements and publish their custom build to their Cavrnus domain.
For more information on how to customize Cavrnus for your brand, contact email@example.com.
See a new Cavrnus with an updated user interface making it the easiest and most intuitive metaverse builder.
Updates | login menu, lobby menu, user panel, consolidation for UX, navigation bar, light dark mode, quick settings, easy access to profile settings, new material fill, new tool bar with floating new look and feel.
Cavrnus 2023.1.0 now integrates materials into the properties system via the Cavrnus Creation Toolkit, enabling animated textures, streaming to textures and post-processing effects to materials. For creators, this means more ways to connect and convey meaning in every interaction.
2023.1.0 includes new interactive scripts and script examples. As always, Cavrnus allows developers to write one script to work across a single metaverse experience on the desktop or laptop, and in VR, MR and AR.
Examples | Materials configurator that allows someone to change the materials in the scene in real-time, planetary orbit simulator showing the shadows of the sun and orbit travel, set any 3D object to open a web browser page from any hyperlink you input.
At the press of a button export any 3D content as a .holo file for seamless imports into Cavrnus. Take existing content, open in Unity and use the Cavrnus Unity Package to export .holo files.
Cavrnus 2022.2.1 brings all new life and power to metaverse experiences. The easiest and most scalable immersive world building solution takes a giant step forward.
Particles are a new addition in the Cavrnus Creation Toolkit. Bring in an array of default particle effects or create your own.
The properties system is a core component of the Cavrnus Creation Toolkit. Creators have the flexibility to dynamically configure properties on a room, object or part level unlocking limitless interaction possibilities.
Fully rigged and animated avatars are now supported! Bring in custom avatars through the Cavrnus SDK. Support for Ready Player Me avatars is coming soon.
There are now more ways to see the world around you with the all-new camera system. Move intuitively between first person, third person and fly modes.
Now, anyone can copy, paste and delete chats in the chat window. Click a hyperlink and it opens in your web browser!
The Cavrnus Creation Toolkit is comprised of the fundamental features that power creators and developers to easily build interactive experiences within the Cavrnus Platform.
Scripting | Holoscripting is even more developer-friendly than before. Built using Typescript, holoscripting now makes it easy to build life-like interactions with well-defined types.
Properties | Dynamically access and modify standard properties such as position, rotation, scale, behaviors and animations. Even define your own! Properties can be adjusted on a room, object or part level.
Particles | Easily import any of the Cavrnus default particles including: ground fog, snowflakes, rainbow rain, fire and more! Alternatively, export particles from Unity with the Cavrnus Unity Package.
Journal | The Cavrnus Journal is updated to support the Cavrnus Creation Toolkit. This allows creators to easily add and define their own properties. Additionally, this update optimized the speed of journal reading, making spaces load even faster!
The all-new Cavrnus avatar system supports rigged and animated avatars!Import a custom avatar using the Cavrnus Unity Package. This release also lays the groundwork for full Ready Player Me support coming soon!
Feel like you are living in the scene with the new camera and controls system.Cameras now support the ability to take selfies, interact in third person and be visible in Holocams! Thoughtful takes on standard controls makes for easier and more intuitive navigation as you move around to gain different perspectives.
Interface and feature optimizations throughout Cavrnus deliver a more seamless and effective experience.
Chat | Copy, paste and delete! Click a hyperlink in chat to open your web browser.
Video | Now videos can be configured with the option loop and play.
Guest Links | Guest invite code snippet copy now includes the link expiration date for the space.
Improvements to the co-presence system mean the system now utilizes 50% less data to still deliver smooth, low-latency human-to-human interaction.
The Cavrnus SDK has been updated to support all of the new system features. The Cavrnus Unity Package is updated to support particles, avatar creation and easy .holo exports.
More Intuitive Than Ever.
Bring your metaverse to life faster than ever. The new Content Library system places all of your digital assets into one place, accessible by context, and on every device! With the new Content Library you can customize avatars from your .holo objects, add image notes to any object, set new skyboxes, and manage content.
Make more room for personality in the metaverse. Cavrnus 2022.1.1 enables custom scaling for avatar bodies and hands directly in the avatar profile editor.
New improvements and bug fixes deliver a faster and more intuitive development experience. Metaverse builders can now integrate the Cavrnus SDK, Unity Plug-in and Unreal Engine Plug-in with ease into any 3D workflow while bringing components of the multi-person platform functionality into existing templates.
Lighting is now more realistic in spaces with the latest enhancements to HDRs. Set the tone for meeting inspiration, interactive virtual experiences, and online NFT collector hubs. While Cavrnus comes with 7 preset for skyboxes, the joy is uploading your own HDR images, or any .jpg, .png and .gif, to be the light. The skybox is the limit!
Subscriber members and guests now have a new curated welcome email and link journey providing more clarity and intuitive navigation to join Cavrnus in the 3D experience for the first time. The new customer journey makes it easier than ever to jump into the extended reality with the utmost ease.
The Ultimate Metaverse Builder.
Upgrade from Unity built-in render pipeline to Universal Render Pipeline (URP) and new materials deliver highest image fidelity with life-like light and shadows, improved resolution and better performance across devices.
The new materials include more intuitive standard parameters along with advanced options such as emissive intensity, fresnel strength, normal map, smoothness map, and ambient occlusion map to customize each object’s appearance in the metaverse.
Build your metaverse with more ease than ever while maximizing your existing 3D data workflows with our most robust SDK yet. The SDK now includes plug-ins for content setup with Unity and Unreal Engine, as well as a cross-platform WebRTC voice and streaming video plug-in.
Working directly with customers, we improved holoscripting to make it even easier to create the most immersive, multi-person extended reality experiences in the metaverse. Write one script that delivers the contextually correct experience for a microverse across desktop, tablet, VR and AR. Fixed bugs to now deliver stable multi-person experiences.
Avatar selector has been integrated into the library and now allows a user to choose any .holo as a custom avatar. Bugs associated with the avatar selector have been fixed.
Inserting and using an AR Tracker is more intuitive. Tracker accuracy and precision are more consistent.
VR menus have been simplified creating a more comfortable experience for users.
Oculus Quest 2 .apk supports Vulkan and now runs at 60 fps.
The New Standard for Extended Reality Solutions.
Upgraded to Unity 2020.2.7 and OpenXR for unparalleled XR functionality.
Introduced Cavrnus UI builder 3.0 leveraging Unity Input Manager for faster iteration and product development.
Improved device performance, especially for mobile devices.
Added ability to switch XR device providers in the Windows application.
New image and .pdf thumbnails make it even easier to insert 2D and 3D data.
Data ingestion pipelines improvements for faster space and object load times.
New spatial loading progress indicators create a welcoming entry into a space.
AR Mode now has the rear clipping plane set to 2 km for industrial scale mixed reality.
AR Mode multi-tracker system now switches between trackers at different angles and different heights to help place objects spatially in the metaverse.
New .holo scripting features and functions are included with examples in the SDK.
Now supporting the following devices for immersive XR experiences:
- HP Reverb G2
- HTC VIVE Cosmos
- Tilt Five (beta)
Enterprise-grade user authentication in the Cloud and On-premises installations.
- Active Directory (AD)/LDAP Single Sign-on
- Okta/SAML Single Sign-on
- Multi-factor Authentication (MFA)
Uploaded content can be permanently deleted from the server, both in the Cloud and On-premises.
Now available in beta with ray-tracing and browser-streaming capabilities. Designed for high-end rendering built on top of Unreal Engine.